Gem Catcher
Gem Catcher is a fast, pick-up-and-play arcade game set in space. Gems rain down; your UFO can only collect the target gem shown at the top. Grab the right one to score and the target changes. Catch a wrong gem—or let the target gem slip past—and you lose a chance. Run out of chances and it’s game over!
How to play
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Move your UFO left/right to line up with falling gems.
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Only collect the gem that matches the target icon at the top.
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After every correct catch, the target gem randomizes.
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Miss the target gem or grab the wrong one to lose a chance (you start with 3).
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Chase the highest score you can before you’re out of chances!
Controls
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Keyboard: Left/Right Arrow keys
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Mouse/Touch: Click-and-drag or touch-and-drag horizontally
Features
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Snappy UFO movement with reactive thruster smoke trails
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Simple rules, quick retries, and score-chasing gameplay
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Randomized spawns so every run feels fresh
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Clean HUD with a clear target indicator and remaining chances
Credits & tech
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Made with Godot 4
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Art, and design: KURZGESAGT
| Status | Prototype |
| Platforms | HTML5 |
| Author | mg-gm |
| Genre | Action |
| Made with | Godot |
| Tags | 2D, Arcade, color-matching, Endless, gem-catcher, High Score, mg-gm, Singleplayer, Space, ufo |
| Content | No generative AI was used |





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